
Wait for the last jump
1.2M views*Your game. Their gameplay. A whole new audience.
Match with everyday players who turn your game into original videos — and put it in front of the next players.

Wait for the last jump
1.2M views*
Built this from zero
124K views*
No way that went in
1.1M views*
One clean run. Finally.
628K views*
One move changed everything
346K views*
Last life. One more try.
1.8M views*
This combo hits different
492K views*
They never saw this coming
307K views*
That finish was too close
2.4M views*
Was not expecting that catch
218K views*
Found the perfect shortcut
1.6M views*
Just one more merge
1.3M views*
My five-minute reset
82.4K views*
The dinner rush is real
763K views*
My new favourite escape
94.7K views*
Look what I found here
851K views*250 players × 2 videos × 2,000 views
Hundreds of videos. More chances to get discovered.
A path from watching your game to playing it.
You create the campaign. Our algorithm matches suitable players — so you can focus on your game.
Let’s talk about your audienceChoose your audience, gameplay brief, rewards and qualifying in-game actions.
GameGigs handles matching. Players can apply or join through a direct match, depending on your campaign.
Many players publish their own moments, tips and discoveries. You don’t need to source or select individual creators.

Bring together people who enjoy playing, exploring and sharing. Every player adds another perspective on your game.
Build around meaningful gameplay, from learning the mechanics to reaching milestones.
Original gameplay clips from many players, including people building a channel from zero.
Each post on TikTok, Instagram or YouTube becomes another way into your game.
Turn player-led UGC into game discovery. Every shared moment gives someone new a reason to watch, tap and play.
Original clips, clever tips and unexpected wins. Your game, through their eyes.
Many voices. Many feeds. More opportunities for your game to get discovered.
Campaign links connect discovery with new players and meaningful in-game actions.
Your game. More perspectives. More ways to grow.
Build your campaignMatching, measurement and how the campaign model works.
Player-led user-generated content (UGC) is gameplay content made by the people playing your game. With GameGigs, matched players follow a campaign brief and publish their own clips, tips or highlights. The goal is a broad range of original videos across many small accounts, giving your game more perspectives and opportunities for discovery.
No. You define the campaign and audience; GameGigs handles player matching. Our algorithm identifies suitable participants, who can apply or be matched directly according to the campaign setup. The model is built around many relevant players contributing content, rather than a publisher manually assembling a shortlist of influencers.
GameGigs connects rewarded user acquisition with social gameplay content. Participants engage with the game and publish videos that can introduce it to more people. Where referral rewards are included, new players must meet the campaign’s qualifying conditions. An install alone may not qualify. This creates a way to test content-led player acquisition alongside your existing UA channels.
The starting point is game fit and participation, rather than a large follower count. Campaigns bring together everyday gamers and emerging creators, including new channels. The aim is distributed content production: many gameplay moments, creative angles and opportunities for video views across a wider group of participants.
We agree reporting and attribution during campaign scoping: qualifying videos, eligible views, referred players and supported in-game events. Retention, lifetime value (LTV) and return on ad spend (ROAS) can be evaluation goals where the required data is available. Integrations, reporting scope and success criteria are agreed before launch; results are not guaranteed.
Content reuse in paid social or other advertising requires an explicit licence. We can discuss usage rights, editing, channels and duration as part of the campaign scope. Publishing a gameplay video does not automatically grant the publisher advertising rights. Participants must follow the brief and applicable advertising-disclosure rules.
Share your game and the audience you want to reach. We’ll discuss matching, content, rewards and the right scope for your campaign.
Prefer email? Contact our team.
* Video previews and view counts are examples. Actual results may vary.